top of page

Still Rendering with Materials, Lights, Camera Views with Site Context (EXTERIOR)
25%
PROJECT 2A

MATERIALS
1. Search for the material's picture online. 2.Bitmap - Choose the material's picture.

MATERIAL
1. Choose the template from SITEWORK for the ground.

MATERIALS
1. Drag the material into the object.

MATERIALS
1. Modifiers-UV Coordinates-UVW Map - Choose the mapping which suits the texture with the subject.

LANDSCAPE
1.AEC Extended-Foliage-Choose plants for the building

LANDSCAPE
1. Use 'Select and Uniform Scale' to scale the plant to particular size.

LIGHTING
1.Lights-Standard-Omni-Intensity (Multiplier:3000)

CAMERAS
1.Cameras-Target- Set up a good photographic composition for rendering.

RENDER
1.Render Setup-Output Size (HDTV)-Assign Renderer(NVIDIA mental ray)-Render




bottom of page